the bielefeld based live / studio project punch inc. was founded in august 2000. both protagonists, a.
brinkert and a. glöckner are equally responsible for synthesizer, sampling and programming (both have played in various projects since 1992).
a. glöckner (aka moctan) experimented with electronic dance music and supported local industrial projects like ars moriendi, asche, morgenstern and monokrom, while a.
brinkert (aka bipol) achived recognition as an innovative bass player and sound constructor with klang.
womp and templegarden's. during various sessions both generated the idea to merge these musical outputs into a collective venture.
since the beginning the name punch inc. has stood for hard, intransigent and propulsive industrial that is supported by tribalistic and technoid beats.
the mercilessness of an industrial civilization is punch inc's main influence, and they always place an emphasis on the rhythmic overkill.
fightclub: a visualization of the fate of most everyday humans: struggle for assertiveness, combat the inner and outer predator, fight - not for the chance of winning but for survival.
fightclub: machines designed for personal wars, emitting dense, grinding soundwalls that are wedged into never ending beat pulses.
fightclub: mankind's biggest enemy is shutdown and here are eleven arms to make you move onward...